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Updated November 30, 2007

A peek at the stand-alone reshade

Filed under: Reshade development — subpic @ 7:32 pm

Reshade stand alone version soon to be released in beta. The demo will be available for download on the site. In the meantime check out some of the features:

Reshade application
Reshade stand alone version


Video of a reshade session




Highlights:

  • infinite zoom ability, limited to 100x (10000% increase in image area) because of running out of pixels
  • refined edge control
  • smoothing for defects, noise, compression artifacts and other image problems
  • contrast details - small level sharpening
  • accuracy - even finer control over edges in the image
  • zooming on selection & panning enabled

Updated September 19, 2008

Better quality zooms

Filed under: Reshade development, Reshading examples — subpic @ 9:52 am

See the results of the new quality improvements to the reshade algorithm. The effects are more noticeable for larger zooms. Here is an example of a 400% enlargement (1600% in area).

Old vs New reshade (click to enlarge)

old-reshade-4x.jpgnew-reshade-4x.jpg

The most noticeable changes are better edge estimation and stronger possible sharpening (without side-effects).

 

 

Updated November 18, 2007

Updates: Quality Improvements

Filed under: Reshade development — subpic @ 8:19 pm

A correction has been implemented to the sharpen coefficient. It is now dependent on the zoom factor. This allows specifying the same sharpen value to obtain the desired edge-contrast for varying levels of zoom.

The interpolation quality will be better in the stand alone reshader. It runs a little slower than the one on the site, but it’s worth the processing time if running it on your own computer.

When exaggerating the level of thinning, some aliasing might arise. An anti-alias filter has been implemented for this purpose. It’s pretty slow for now, and not available online, but very useful considering that there is no replacement for it except non-automatic solutions.

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